Hello !
Here is a part of my first work for a production as Junior VFX Artist at Ubisoft. I made some VFX for Tom Clancy's Elite Squad Mobile Game.
We used some simulations of Fireballs/Smokes/Explosions to make ours effects. Simulation are made by Antoine Louisia. Personnaly I learned and made one simulation for the smoke of the game.
A real thanks to Antoine Louisia, he was my mentor for all this year and continue to be. He always took the time to teach me and help me, which allowed me to learn a lot !
Explosion from a Drone Bombardier inspired by The Division
Molotov effect
Burned character
Shield Up and Down effect
Dragon Breath bullet
Bullet Interception from Drones / Inspired by Walker in Ghost Recon (Muzzle from Nomad made by Antoine Louisia)
Explosion from a Grenade Launcher
Decoy inspired by The Division
AirJab bullet inspired by Nomad from R6
Multiple flash grenade inspired by real dissipation grenade used in riot
Chemical Impact
Tear Gas explosion
Explosion from a sticky grenade
Grenade explosion with a stun effect
Explosion with a burn effect
Simple explosion